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One Finger Death Punch

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  • Release date: 3/3/2014
  • Developer: Silver Dollar Games
  • Publisher: Silver Dollar Games
  • Genre: ActionIndie
  • Languages: English
  • Features: Single-player, Steam Achievements, Partial Controller Support, Steam Leaderboards
  • Requirements: View details
One Finger Death Punch

One Finger Death Punch

Silver Dollar Games
Requirements minimum
  • OS: Windows XP / Vista / 7 / 8
  • Processor: 2.0 GHz+ Dual Core Processor or higher
  • Memory: 1 GB RAM
  • Graphics: 512 MB VRAM with Shader Model 3.0 support and needs a directX 10 capable video card.
  • DirectX: Version 9.0c
  • Storage: 200 MB available space
  • Additional Notes: This game requires Microsoft XNA Framework Redistributable 4.0 and Microsoft NET Framework 4.0. If you need, you can download from http://www.microsoft.com/en-us/download/details.aspx?id=20914 and http://www.microsoft.com/en-us/download/details.aspx?id=17851
Requirements recomended
  • OS: Windows XP / Vista / 7 / 8
  • Processor: 2.0 GHz+ Dual Core Processor or higher
  • Memory: 2 GB RAM
  • Graphics: 512 MB VRAM with Shader Model 3.0 support and needs a directX 10 capable video card.
  • DirectX: Version 9.0c
  • Storage: 200 MB available space
  • Additional Notes: Xbox 360 controller officially supported
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One Finger Death Punch Review

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Official Game Description
Experience cinematic kung-fu battles in the fastest, most intense brawler the indie world has ever seen! With the unique 1:1 response system of One Finger Death Punch, players will feel the immediate feedback of every bone-crunching hit.

Pay tribute to the masters using five classic kung-fu styles mixed with additional weapons. Combine face-to-face combat with throwing weapons to recreate complex fight choreographies or just send bad guys flying through glass windows. Explore a world map with over 250 stages, 13 modes, and 3 difficulty levels. Unlock 21 different skills that can be combined in thousands of ways to assist you in your journey. Put your kung-fu to the ultimate test in the survival mode.

One Finger Death Punch is a game you can feel. The direct connection between your mouse and your character on the screen will be a new experience for many players. When you string together a long, complex string of kills, it feels like something you did rather than something the game let you do. When you play it you feel like youre actually playing a Xiao Xiao stick animation video. We took inspiration from every kung-fu film weve seen. Every bit of effort was poured into delivering an easy to play game that was as addictive to play as Tetris.

Every Press Matters! DO NOT BUTTON MASH!

One of the biggest challenges we had while making the game is stopping the player from button mashing. When our friends play tested our game theyd instinctively button mash, they couldnt help themselves. It must have been the many years of playing other brawlers that engraved it in their minds the notion of rapidly pressing buttons to kill your foes. The games designed in such a way that if you button mash, you die. Every press matters. Although playing the game should still be simple, you see a bad guy in front of you, you attack him, he dies. If you punch even once when theres no enemy in front of you, youre going to miss. If you miss, chances are youre going to get hit. Its a simple system but its ruthless to button mashers. We spent much time setting up visual and audio queues as well as many warnings trying to steer players away from their natural button mashing tendencies.



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